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Entities

Entities are the objects that are created based on blueprints. They're based on Crossplane claims, but descant.cloud extends them with additional features like the support for relations between them or extended types and helpers for providing the correct validation.

On the other hand, entities have a specific structure with spec.inputs as a way to provide inputs as well as status.outputs to read the outputs.

This consistent structure allows easy usage and linking between entities, so you can use outputs of one entity as inputs for another.